Session 7
Session 7: Port Maraisa and the White Skull Fortress
Returning to Port Maraisa
After considering our options, we decided to return to Port Maraisa. We noted the key figures and issues at play:
- Orcs: The White Skull orcs, including their Laguna-kin shamans, are fortified in the Omlarandin Mountains. We believe they can be tracked from Bad Doric.
- Riatavin and Etienne Auttencort: Albrecht’s target, Etienne, is linked to the White Skull through his interest in chattel slavery. He operates outside Aurelian territories.
We identified stops that may be interesting in Port Maraisa:
Mother Isabel Verduna
A kind, human healer who helps the halflings in Port Maraisa and leads healing efforts at The Lazaretto. She is a priestess of [[Ilmater]].
Relationships
- Sister Nightsong: Associate nurse at The Lazaretto
Quests
- The Orphaned Halflings Mother Verdura agreed to help the party find a new home for Elara and Finnegan. She recommended following up with Delridge at The Big Tree.
Other Notes
- Mother Verduna gathers supplies from Port Maraisa every week or two. The halflings help here because they’ve never grown sick in her presence. The humans probably don’t know that she even does this, and would probably not like it. 1
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[[Session 02 (2024-06-30) - Greg#^mother-verduna-supply-runs|Session 2]] ↩︎
Session 08 - Copilot
Battle Aftermath & Orc Fortress
After our intense battle with the orcs, we took a brief respite and then retraced our steps back up the mountain. The path we chose led us back to the site of our previous skirmish. Much to our dismay, the corpses of the orcs and goblins had been looted by goblins. Pressing on, we discovered a strong mead and ventured into the village square. It was here that we encountered an unconscious guard and several imprisoned goblins. Among them was Mukumak, a half-orc teenager, who revealed vital information about the cave system and the Laguna-kin. We struck a deal with the goblins, exchanging copper and a keg of liquor for a secret entrance to an ancient temple.
A Light House Divided
A Light House Divided
The Southern Beacon lighthouse in Port Maraisa is [[Session 01 (2024-05-24)#^03df3b|unlit]] and impacting the safety and speed of trade along the Ith River near Riatavin.
Tasks
- Learn more about the labor dispute between The River Guild and The Merchant Consortium.
- Did the river guild break the Southern Beacon in the first place, causing Agostino to perform repairs?
- Explore the Southern Beacon and relight it
- Learn more about Corina and Julietta from Mother Verduna
Events
- Destroyed the banshee of Corina Barlucci.
- Cleared the Southern Beacon.
- Notified Magistrato Falcone of the beacon’s status.
- Received agreement from Mother Verduna that, once repaired, residents in The Lazaretto may help maintain the lighthouse between supply runs.
People
- Lorenzo Varisi - leader of the River Guild - Rumored to be responsible for the beacon being out
- Agostino Barlucci - Lighthouse keeper and alcoholic father of Corina Barlucci and Julietta Barlucci
- Julietta Barlucci - Discovered deceased in the internal mechanisms of the Southern Beacon, likely killed when the lighthouse mechanism was repaired by Agostino
- Corina Barlucci - Banshee haunting the Southern Beacon, destroyed by Scout Group Sling at great personal peril in [[Pedestrian Wolves/Session Journals/Session 03 (2024-07-21)#^BansheeKillers|Session 3]].
Agostino Barlucci
Agostino Barlucci
Augustino is the former lighthouse keeper of the Northern Beacon and currently responsible for the Southern Beacon in Port Maraisa.
Relationships
- Julietta: Augustino’s youngest daughter. Currently in The Lazaretto with the Rotting Disease.
- Corina: Augustino’s elder daughter. Last known to be in Riatavin living with her uncle.
- Augustino’s Wife: Died in a fire caused by Augustino while he was drunk.
Description
Augustino was the lighthouse keeper who lived in the house attached to the Northern Beacon until it burned down. Augustino is known to have a drinking problem, is believed to have been drunk when it happened, and possibly responsible for the fire. Augustino’s wife died in the conflagration.
Albrecht Moray
Albrecht Moray
Albrecht Moray is a younger son of The Moray family. He is competent and subtle, able to blend in more than other members of the family. He is 4th in line for the family.
He was known to be in Port Maraisa in the northeast of Tethyr.
The party found him at the Lazaretto, presently locked in a fever-dream, perhaps an early stage of the rot.
Relationships
- Boblin: Slaving consultant. Albrecht paid Boblin to abduct halfling children after killing their family.
Description
Described by Grottio Montony as youngish, handsome, thirtyish with brown hair and a beard. Albrecht was also described as sweaty, like perpetually drenched by a fever sweat.
Alessio Salvatore
Alessio Salvatore
Alessio Salvatore is the proprietor of the The Twisted Axle in Aurelian. He is father to Marco Salvatore.
Other Notes
- Informed party that Armitage del Veign was ready to meet them in the Twisted Axle’s banquet room.
Amelia
Amelia
Amelia is a Cormyrian who was kidnapped by the White Skull along with the rest of her Stoica. She had no particular destination other than escaping Cormyr, a nation northeast of Aurelian.
She was held briefly at a fortress in the Omlarandin Mountains before being marched to Bad Doric with what remained of her Stoica.
Sling rescued Amelia from the White Skull in Bad Doric during [[Session 05 (2024-08-30)#Amelia|Session 5]].
Amn
Amn
Amn is a tremendously wealthy nation in West Faerûn. Its population is mostly human with a large halfling minority.
The capital of Amn is Athkatla.
Amn and the Surrounding Areas
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image: [Amn and Surrounding Areas.png](/resources/images/amn-and-surrounding-areas)
minZoom: -2.5
maxZoom: 2.5
defaultZoom: 0.0
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bounds:
- [641.0, 596.0]
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long: 1266
markerFolder: ./Settlements/
See also
Amnian Sapphire Syndicate
The Amnian Sapphire Syndicate
The Amnian merchant consortium that worked with Vance Thornfield to purchase the Juniper Hills horse ranch.
Headquartered in Athkatla