Pedestrian DnD

Potions

Elixir of Health

An Elixir of Health cures magical contagions, blindness, deafness, paralyzed, and poisoned status effects.

Description:

Recipe:

  • Six hours of preparation (finding and preparing herbs, preparing the potion)
  • 1.5GP of alchemical supplies (bottles, stoppers, stabilizing ingredients)
  • An alchemist’s kitchen (1.5x to make in a regular kitchen, 2x to make on the road)

Value (Resale): ~10gp

Effects: Remove any magical contagion, blindness, deafness, paralyze, or poisoned status.

Potion of Healing

A Potion of Healing restores health when consumed. Strength may vary:

Potion HP Regained Rarity
Potion of Healing 2d4 + 2 Common
Potion of Healing (Greater) 4d4 + 4 Uncommon
Potion of Healing (Superior) 8d4 + 8 Rare
Potion of Healing (Supreme) 10d4 + 20 Very Rare

Description: Muddy red potion of average size.

Recipe:

  • Six hours of preparation (finding and preparing herbs, preparing the potion)
  • 2GP of alchemical supplies (bottles, stoppers, stabilizing ingredients)
  • An alchemist’s kitchen (1.5x to make in a regular kitchen, 2x to make on the road)

Value (Resale): ~15gp

Effects: Recover 2d4+2 hit points